With the latest CS:GO update we’re seeing a couple of changes to Maps, texture optimization and most importantly, player visuals.
Here is the full list of changes, however in this article we’ll be covering the main changes only.
– Added the ‘Boost Player Contrast’ advanced video setting, which improves the legibility of players in low contrast situations.
[AGENTS]
– Adjusted some agent textures for improved visibility.
[MISC]
– Adjusted dropped C4 collision geometry.
– Fixed Danger Zone drone pilot camera getting stuck when drone received burn damage.
– Added Desert Eagle shell eject event for last bullet fired.
[RENDERING]
– Minor texture streaming optimizations.
[MAPS]
Overpass:
– Removed large ivy-models near bathrooms by A site
– Removed thin windows in bathrooms by A site
– Removed bicycle by picnic by A long
– Brightened up connector tunnel
– Brightened up T spawn
– Added nice stone trims
Dust2:
– Flipped B site doors
– Simplified background when looking from B tunnels towards truck in mid
– Changed fog start distance from 1000 to 512, changed max density from .2 to .4
– Raised windows by A site ramp to make characters stand out more
Mirage:
– Removed trash pile at top of mid
– Trimmed plant by T spawn, towards apartments
– Boosted light in market window
– Fixed silent dropdown bug from B site balcony
– Changed angle of ladder in ladder-room
Inferno:
– Trimmed ivy by CT spawn towards A site arch
– Fixed CSM shadow from tower in mid
Train:
– Added new train bumper model with flat top
Cache:
– Replaced ladder to sniper’s nest with a box
– Cleaned up several important angles. (Thanks LangeThorup!)
– Added 1v1 Arenas
– Replaced cargo containers with new model for improved performance
– Visibility improvements in T entrance to A Main (Thanks Slender_CS!)
– Fixed unwanted/unintuitive wallbang in Mid Shed
– Subtle color tweaks
– Various clipping fixes
– Optimizations
The Main Changes following this update
Player Visibility
The addition of the agents in CS:GO has been a point of controversy for quite some time, due to some agents not being as visible as others. However with this latest update, Valve have introduced a new feature named “Boost Player Contrast” which improves player visibility in low contrast areas.
Dust 2 Changes
The highly requested change for Dust 2 has finally happened. You will no longer need to worry when trying to Retake B as a counter-terrorist, with this new change, holding and retaking B is a much easier task than ever before. This is because the B doors have finally been flipped, and B tunnels can now be spotted from the Mid-to-B area. This change will definitely enhance Dust 2’s popularity in pro play as teams are now more attracted to playing it.
Overall, this is a very good update which will definitely improve the state that competitive Counter-Strike is currently in. Who knows, maybe Valorant’s release is actually helping Counter-Strike and its community.